gl3n v1.3.1 (2016-01-07T21:01:40Z)
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PlaneT.normalize
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plane
PlaneT
Normalizes the plane inplace.
struct
PlaneT
(type = float)
@
safe
pure nothrow
void
normalize
(
)
if
(
isFloatingPoint
!
type
)
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Normalizes the plane inplace.