Vector.e4

canonical basis for Euclidian space

  1. enum Vector e1;
  2. enum Vector e2;
  3. enum Vector e3;
  4. enum Vector e4;
    struct Vector(type, int dimension_)
    @safe pure nothrow
    static if(!(dimension == 2))
    static if(!(dimension == 3))
    static if(dimension == 4)
    enum Vector e4;

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