gl3n v1.3.1 (2016-01-07T21:01:40Z)
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almost_equal
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Undocumented in source. Be warned that the author may not have intended to support it.
bool
almost_equal
(T a, S b, float epsilon)
bool
almost_equal
(T a, S b, float epsilon)
bool
almost_equal
(T a, T b, float epsilon)
@
safe
pure nothrow
bool
almost_equal
(
T
)
(
T
a
,
T
b
,
float
epsilon
= 0.000001f
)
if
(
is_quaternion
!
T
)
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