gl3n ~master (2021-06-11T06:55:56Z)
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abs
gl3n
math
Calculates the absolute value per component.
T
abs
(T t)
T
abs
(T vec)
T
abs
(T quat)
@
safe
pure nothrow
T
abs
(
T
)
(
T
quat
)
if
(
is_quaternion
!
T
)
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_180_PI
Calculates the absolute value per component.